Instead, we are investing all our efforts into delivering some higher priority information about Destiny 2.
In a post to the official Bungie forums, a representative announced that instead of a showcase for "Curse of Osiris" weapons and armors, tomorrow's update will instead be a blog post from studio leadership discussing the game's future goals and how Bungie is reacting to community feedback. Had they moved forward with the presentation as originally planned, you can imagine how that would've gone over. As for that whole XP thing, Bungie states that it has "begun the process of collecting data and recalibrating XP earn rates to improve them as quickly as possible", adding: "Expect to see a lot of conversation from our team on this front, as XP rewards are updated and brought back in-line with player expectations". But it's probably wise for Bungie to cancel a promotional event for a paid add-on at this time, considering the animosity that many Destiny 2 players are now feeling toward the studio. More fixes and adjustments are on the way as Destiny fans patiently await the upcoming expansion, Curse of Osiris.
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Despite its issues (of which there are a multitude), Destiny 2 is one of the best games of 2017. After players discovered that the game was scaling XP up and down depending on the length of the activity a player chose to participate in, there was a minor revolt, and Bungie immediately killed the system. Just look at the angry threads on the front page of the Destiny subreddit, which touch on issues like PS4-exclusive content, exotic emotes and a lack of variety. But players soon found out that the solution apparently involved doubling the amount of XP necessary to level up, which only caused a further outcry in the community. Hopefully that will start to change after Bungie's announcements this evening. Bungie has a small window before then to appease Destiny 2 players and show them it's committed to fixing the game's flaws, perceived or otherwise.